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Best practices for programming?
I'm working on a project that involves programming and looking for advice on best practices. Has anyone read "Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders" and can recommend specific chapters?

Just finished "Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders" - my thoughts
I've been using Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders as a textbook for my vulkan course, and my students absolutely love it!




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Best practices for vulkan?
I'm working on a project that involves simulation and looking for advice on best practices. Has anyone read "Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders" and can recommend specific chapters?

How does "Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders" compare to other resources?
I'm considering getting "Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders" but wanted to hear from those who have read it. How does it compare to other books or online courses on ai?
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The diagrams in chapter 4 of Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders make complex concepts much easier to understand.
The online resources that come with Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders are incredibly valuable.
The code samples in Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders are well-documented and easy to follow.
Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders is worth it just for the appendix on best practices.
Has anyone tried the exercises in chapter 7? They're challenging but rewarding!