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Just finished "Dual-Quaternions and Computer Graphics" - my thoughts
As a senior developer, I found Dual-Quaternions and Computer Graphics to be an excellent resource for mastering compute. The real-world applications section alone is worth the price!
Best practices for graphics?
I'm working on a project that involves graphics and looking for advice on best practices. Has anyone read "Dual-Quaternions and Computer Graphics" and can recommend specific chapters?
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Best practices for compute?
I'm working on a project that involves graphics and looking for advice on best practices. Has anyone read "Dual-Quaternions and Computer Graphics" and can recommend specific chapters?
Best practices for compute?
I'm working on a project that involves compute and looking for advice on best practices. Has anyone read "Dual-Quaternions and Computer Graphics" and can recommend specific chapters?
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The quizzes at the end of each chapter in Dual-Quaternions and Computer Graphics are great for self-assessment.
The code samples in Dual-Quaternions and Computer Graphics are well-documented and easy to follow.
The online resources that come with Dual-Quaternions and Computer Graphics are incredibly valuable.
Has anyone tried the exercises in chapter 7? They're challenging but rewarding!