Real-Time Ray-Tracing with Vulkan for the Impatient

Real-Time Ray-Tracing with Vulkan for the Impatient

By Unknown Author

Published March 1, 2024
ISBN 979-8883360830
Rating 4.5/5

This comprehensive guide to graphics, compute, shader provides developers with practical knowledge and advanced techniques. Whether you're a beginner or an experienced programmer, this book will help you master essential concepts and apply them to real-world projects.

The author's clear explanations and practical examples make complex topics accessible. Each chapter includes exercises to reinforce your understanding and challenge your skills.

graphicscomputeshader

Reader Reviews

Reviewer Avatar
Sienna Echo
8 days ago

This one surprised meReal-Time Ray-Tracing with Vulkan for the Impatient

Real-Time Ray-Tracing with Vulkan for the Impatient strikes the perfect balance between theory and practice for compute. Highly recommended for intermediate developers.

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Talia Storm
20 days ago

So I readReal-Time Ray-Tracing with Vulkan for the Impatient

The Real-Time Ray-Tracing with Vulkan for the Impatient book provides comprehensive coverage of ray-tracing that I haven't found in any other resource.

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Nico Rune
8 days ago

Still recovering fromReal-Time Ray-Tracing with Vulkan for the Impatient

What sets Real-Time Ray-Tracing with Vulkan for the Impatient apart is its focus on practical graphics techniques. You can immediately apply what you learn to real projects.

Reviewer Avatar
Sage Hollow
11 days ago

Hot take onReal-Time Ray-Tracing with Vulkan for the Impatient

I've been reading Real-Time Ray-Tracing with Vulkan for the Impatient and it completely transformed how I approach ray-tracing. The examples are practical and the explanations are crystal clear.

Frequently Asked Questions

Is this book suitable for beginners?

Yes, Real-Time Ray-Tracing with Vulkan for the Impatient starts with the basics and gradually progresses to more advanced topics, making it suitable for beginners.

Does this book include practical examples?

Absolutely! Real-Time Ray-Tracing with Vulkan for the Impatient is filled with real-world examples and practical exercises to reinforce the concepts.

What programming languages are covered?

Real-Time Ray-Tracing with Vulkan for the Impatient primarily focuses on graphics but the concepts can be applied to various languages.

Are there any online resources that accompany this book?

Yes, the book comes with access to downloadable code examples, exercise solutions, and additional content on the publisher's website.

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