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Milo Hawk

Just finished "Game Inverse Kinematics: A Practical Introduction" - my thoughts

The Game Inverse Kinematics: A Practical Introduction book provides comprehensive coverage of simulation that I haven't found in any other resource.

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Juno Winter 6 hours ago

I found the section on error handling particularly helpful in Game Inverse Kinematics: A Practical Introduction.

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Sol Vale 10 hours ago

I'm halfway through Game Inverse Kinematics: A Practical Introduction and already seeing improvements in my code.

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Luca Winter 5 hours ago

The quizzes at the end of each chapter in Game Inverse Kinematics: A Practical Introduction are great for self-assessment.

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Sage Drift 5 hours ago

I've been recommending Game Inverse Kinematics: A Practical Introduction to all my coding bootcamp students.

Bodhi Falcon

Just finished "Game Inverse Kinematics: A Practical Introduction" - my thoughts

The Game Inverse Kinematics: A Practical Introduction book provides comprehensive coverage of kinematics that I haven't found in any other resource.

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Sol Cloud 8 hours ago

The author really knows their stuff. Game Inverse Kinematics: A Practical Introduction is now my go-to reference.

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Luna Lumen 6 hours ago

The code samples in Game Inverse Kinematics: A Practical Introduction are well-documented and easy to follow.

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Best practices for kinematics?

I'm working on a project that involves kinematics and looking for advice on best practices. Has anyone read "Game Inverse Kinematics: A Practical Introduction" and can recommend specific chapters?

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How does "Game Inverse Kinematics: A Practical Introduction" compare to other resources?

I'm considering getting "Game Inverse Kinematics: A Practical Introduction" but wanted to hear from those who have read it. How does it compare to other books or online courses on kinematics?

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