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Freya Stone

Just finished "Fractals: The Definitive Guide" - my thoughts

The Fractals: The Definitive Guide book provides comprehensive coverage of compute that I haven't found in any other resource.

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Eden Wilde 12 hours ago

I've been recommending Fractals: The Definitive Guide to all my coding bootcamp students.

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Milo Winter 6 hours ago

Fractals: The Definitive Guide helped me prepare for my technical interview on this topic.

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Luna Ridge 12 hours ago

I found the section on error handling particularly helpful in Fractals: The Definitive Guide.

Sol Vale

How does "Fractals: The Definitive Guide" compare to other resources?

I'm considering getting "Fractals: The Definitive Guide" but wanted to hear from those who have read it. How does it compare to other books or online courses on visualization?

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Remy Falcon 5 hours ago

The code samples in Fractals: The Definitive Guide are well-documented and easy to follow.

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Zeke Onyx 4 hours ago

The author really knows their stuff. Fractals: The Definitive Guide is now my go-to reference.

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Zeke Quill 9 hours ago

I appreciate how Fractals: The Definitive Guide balances theory with practical examples.

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WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

By Unknown Author

135
$50.03
WebGLGLSLGPU
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

By Unknown Author

41
$34.65
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Deep Learning with Javascript: Example-Based Approach

By Unknown Author

74
$49.44
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Best practices for visualization?

I'm working on a project that involves wgsl and looking for advice on best practices. Has anyone read "Fractals: The Definitive Guide" and can recommend specific chapters?

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Best practices for visualization?

I'm working on a project that involves compute and looking for advice on best practices. Has anyone read "Fractals: The Definitive Guide" and can recommend specific chapters?

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