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Elio Shadow

Just finished "WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language" - my thoughts

I've been using WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language as a textbook for my webgpu course, and my students absolutely love it!

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Aria Frost 9 hours ago

The author really knows their stuff. WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language is now my go-to reference.

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Bodhi Zephyr 11 hours ago

I love how WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language includes real-world case studies.

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Kai Jet 5 hours ago

I've been recommending WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language to all my coding bootcamp students.

Caius Falcon

Just finished "WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language" - my thoughts

I've recommended WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language to everyone on my team. The chapters on webgpu have improved our code quality dramatically.

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Remy Onyx 2 hours ago

WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language is worth it just for the appendix on best practices.

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Indie Wilde 1 hours ago

I've been using the techniques from WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language in my current project with great success.

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Rowan Tempest 10 hours ago

I found the section on error handling particularly helpful in WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language.

Editor's Picks

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Book Cover

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

By Unknown Author

187
$34.84
WebGLGLSLGPU
Book Cover

WebGPU Data Visualization Cookbook: (2nd Edition)

By Unknown Author

199
$59.65
webgpuwgslgraphics
Book Cover

WebGL Graphics API in 20 Minutes: (Coffee Break Series)

By Unknown Author

38
$59.97
graphicsjavascript

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Best practices for shader?

I'm working on a project that involves webgpu and looking for advice on best practices. Has anyone read "WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language" and can recommend specific chapters?

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Just finished "WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language" - my thoughts

I've recommended WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language to everyone on my team. The chapters on shader have improved our code quality dramatically.

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