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View AllJust finished "Foundations of Graphics & Compute: Volume 1: Primer" - my thoughts
I've been using Foundations of Graphics & Compute: Volume 1: Primer as a textbook for my graphics course, and my students absolutely love it!

How does "Foundations of Graphics & Compute: Volume 1: Primer" compare to other resources?
I'm considering getting "Foundations of Graphics & Compute: Volume 1: Primer" but wanted to hear from those who have read it. How does it compare to other books or online courses on graphics?



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Best practices for compute?
I'm working on a project that involves compute and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 1: Primer" and can recommend specific chapters?

Best practices for programming?
I'm working on a project that involves programming and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 1: Primer" and can recommend specific chapters?
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I found the section on error handling particularly helpful in Foundations of Graphics & Compute: Volume 1: Primer.
I've been recommending Foundations of Graphics & Compute: Volume 1: Primer to all my coding bootcamp students.
I'm halfway through Foundations of Graphics & Compute: Volume 1: Primer and already seeing improvements in my code.
I love how Foundations of Graphics & Compute: Volume 1: Primer includes real-world case studies.