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Just finished "Foundations of Graphics & Compute: Volume 2: Rendering" - my thoughts
I've been reading Foundations of Graphics & Compute: Volume 2: Rendering and it completely transformed how I approach compute. The examples are practical and the explanations are crystal clear.

How does "Foundations of Graphics & Compute: Volume 2: Rendering" compare to other resources?
I'm considering getting "Foundations of Graphics & Compute: Volume 2: Rendering" but wanted to hear from those who have read it. How does it compare to other books or online courses on compute?


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View AllJust finished "Foundations of Graphics & Compute: Volume 2: Rendering" - my thoughts
The Foundations of Graphics & Compute: Volume 2: Rendering book provides comprehensive coverage of compute that I haven't found in any other resource.
How does "Foundations of Graphics & Compute: Volume 2: Rendering" compare to other resources?
I'm considering getting "Foundations of Graphics & Compute: Volume 2: Rendering" but wanted to hear from those who have read it. How does it compare to other books or online courses on simulation?
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The quizzes at the end of each chapter in Foundations of Graphics & Compute: Volume 2: Rendering are great for self-assessment.
The code samples in Foundations of Graphics & Compute: Volume 2: Rendering are well-documented and easy to follow.
I love how Foundations of Graphics & Compute: Volume 2: Rendering includes real-world case studies.