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Nyla River

Just finished "Foundations of Graphics & Compute - Volume 2: Rendering" - my thoughts

As a senior developer, I found Foundations of Graphics & Compute - Volume 2: Rendering to be an excellent resource for mastering wgsl. The real-world applications section alone is worth the price!

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Sage Rain 6 hours ago

I've been recommending Foundations of Graphics & Compute - Volume 2: Rendering to all my coding bootcamp students.

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Theo Falcon 9 hours ago

The quizzes at the end of each chapter in Foundations of Graphics & Compute - Volume 2: Rendering are great for self-assessment.

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Rowan Rain 1 hours ago

Has anyone tried the exercises in chapter 7? They're challenging but rewarding!

Leo Thorne

Best practices for compute?

I'm working on a project that involves ai and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute - Volume 2: Rendering" and can recommend specific chapters?

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Aria Ember 12 hours ago

Great review! I just picked up Foundations of Graphics & Compute - Volume 2: Rendering based on your recommendation.

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Eden Rain 5 hours ago

The online resources that come with Foundations of Graphics & Compute - Volume 2: Rendering are incredibly valuable.

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Ivy Storm 11 hours ago

I've been recommending Foundations of Graphics & Compute - Volume 2: Rendering to all my coding bootcamp students.

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Ivy Sable 1 hours ago

Has anyone tried the exercises in chapter 7? They're challenging but rewarding!

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How does "Foundations of Graphics & Compute - Volume 2: Rendering" compare to other resources?

I'm considering getting "Foundations of Graphics & Compute - Volume 2: Rendering" but wanted to hear from those who have read it. How does it compare to other books or online courses on wgsl?

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Best practices for webgpu?

I'm working on a project that involves ai and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute - Volume 2: Rendering" and can recommend specific chapters?

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