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How does "Game Physics: A Practical Introduction" compare to other resources?
I'm considering getting "Game Physics: A Practical Introduction" but wanted to hear from those who have read it. How does it compare to other books or online courses on games?
Just finished "Game Physics: A Practical Introduction" - my thoughts
As a senior developer, I found Game Physics: A Practical Introduction to be an excellent resource for mastering games. The real-world applications section alone is worth the price!
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Best practices for games?
I'm working on a project that involves simulation and looking for advice on best practices. Has anyone read "Game Physics: A Practical Introduction" and can recommend specific chapters?
Just finished "Game Physics: A Practical Introduction" - my thoughts
I've been using Game Physics: A Practical Introduction as a textbook for my simulation course, and my students absolutely love it!
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The code samples in Game Physics: A Practical Introduction are well-documented and easy to follow.
I'm halfway through Game Physics: A Practical Introduction and already seeing improvements in my code.