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Theo Lumen

Best practices for compute?

I'm working on a project that involves ai and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 4: Simulations" and can recommend specific chapters?

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Orion Jet 12 hours ago

Great review! I just picked up Foundations of Graphics & Compute: Volume 4: Simulations based on your recommendation.

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Zara Wren 4 hours ago

Foundations of Graphics & Compute: Volume 4: Simulations is worth it just for the appendix on best practices.

Theo Hollow

Best practices for graphics?

I'm working on a project that involves ai and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 4: Simulations" and can recommend specific chapters?

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Zara Hollow 12 hours ago

I've been recommending Foundations of Graphics & Compute: Volume 4: Simulations to all my coding bootcamp students.

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Rowan Rain 10 hours ago

The diagrams in chapter 4 of Foundations of Graphics & Compute: Volume 4: Simulations make complex concepts much easier to understand.

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Max Stone 6 hours ago

The code samples in Foundations of Graphics & Compute: Volume 4: Simulations are well-documented and easy to follow.

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Elio Meadow 7 hours ago

I found the section on error handling particularly helpful in Foundations of Graphics & Compute: Volume 4: Simulations.

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User Avatar

Best practices for ai?

I'm working on a project that involves webgpu and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 4: Simulations" and can recommend specific chapters?

User Avatar

Best practices for compute?

I'm working on a project that involves ai and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 4: Simulations" and can recommend specific chapters?

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