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View AllHow does "How To Write Retro Games: Web-Programming" compare to other resources?
I'm considering getting "How To Write Retro Games: Web-Programming" but wanted to hear from those who have read it. How does it compare to other books or online courses on graphics?
Best practices for graphics?
I'm working on a project that involves compute and looking for advice on best practices. Has anyone read "How To Write Retro Games: Web-Programming" and can recommend specific chapters?
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How does "How To Write Retro Games: Web-Programming" compare to other resources?
I'm considering getting "How To Write Retro Games: Web-Programming" but wanted to hear from those who have read it. How does it compare to other books or online courses on graphics?
Best practices for compute?
I'm working on a project that involves programming and looking for advice on best practices. Has anyone read "How To Write Retro Games: Web-Programming" and can recommend specific chapters?
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Great review! I just picked up How To Write Retro Games: Web-Programming based on your recommendation.
The quizzes at the end of each chapter in How To Write Retro Games: Web-Programming are great for self-assessment.
Has anyone tried the exercises in chapter 7? They're challenging but rewarding!
How To Write Retro Games: Web-Programming helped me prepare for my technical interview on this topic.
I appreciate how How To Write Retro Games: Web-Programming balances theory with practical examples.